9/1/2023 0 Comments Smbx magic patcherIt works on multiple platforms: it works on Windows both 32 and 64 bits, on Linux, on macOS, (also may work on Haiku and xBSD). It's the full replica of SMBX 1.3 with the rest of its logical bugs (with some exceptions: I did fix several crash bugs that were a big annoyance while playing a game). Then, I spent time debugging it and making it usable by everyone. After a week and a half, I got a fully working (but buggy in some places) thing. So, after a week of initial research, I began working. So, to get it to work easier, I remembered my very old idea to port the whole SMBX code to C++. This fact gave me a lot of helpful material which will help me to make the Moondust Engine better and faster! However, dealing with the VB6 environment is not convenient, and at the same time, it's not stable on Linux (because of graphical engine and risk of VB6 IDE's crash due to using of external DLL libraries). Since February 2, SMBX's original source code is now open.
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